Lighting Projects
Lighting was one of the most challenging parts to any of my projects I had to do. It required a lot of test renders to get the lighting just right while avoiding fireflies and making the lights too hot. During some of the in class assignments, I learned about how light can help improve your models you create inside a 3D Space. Through emotions to a scene, showing the time of day, and finally how it can bring 3D designs pop when you render.
With this knowledge, I worked on different projects that helped me to see what I could improve on for future projects. Below are some examples of my lighting work.
Emotional Lighting Exercise 2018
Lighting and Rendering done by: Megan McLaughlin
Program used: Maya 2018
Environment Lighting Project 2017
Model provided by: Turbo Squid
Lit and Rendered by: Megan McLaughlin
Program used: Maya 2017
The Sorcerer's Tower 2019-2020
Modeled, Sculpted, Textured, Lit, and Rendered by: Megan McLaughlin
Programs used: Maya 2019/2020, Substance Painter, Zbrush, and SpeedTree